For more details on the courses, please refer to the Course Catalog
Code | Course Title | Credit | Learning Time | Division | Degree | Grade | Note | Language | Availability |
---|---|---|---|---|---|---|---|---|---|
MCJ2102 | Introduction to Media Communication | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This class is an introduction to contemporary media and communication today. By the end of the semester students should have a basic understanding of the foundations and role of media and communication in society. Students should also be aware of the component parts of the media industry and familiar with current topics of discussion in the field. | |||||||||
MCJ2104 | Media Technology Impact | 3 | 6 | Major | Bachelor | 1-4 | Korean | Yes | |
This course introduces students to scientific research regarding the social and human impacts of new media technologies/contents. By studying various communication theories and real-world cases, students will learn how the latest new media technologies and contents bring changes to society and have psychological effects on humans. The course will provide students with a general understanding of media impacts on people’s personal and social lives as well as the basic conceptual tools needed to evaluate the empirical evidence supporting these presumed effects. This course is intended to help students gain social scientific insights, analytic perspectives, and innovative planning abilities needed in the rapidly changing media technology/content industry. | |||||||||
MCJ2108 | Research Methodology of Media | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
It covers various research methods in communication studies. It deals with quantitative research methods and qualitative research methods. This course discusses about 'library survey' 'historical approaches' 'content analysis' 'interviews' 'questionnaire survey' 'observation analysis,' etc. It also focuses on research procedure; that is, 'genesis of research' 'purpose of research' 'research questions' 'research hypotheses' 'results' 'discussions' 'conclusion', etc. | |||||||||
MCJ2110 | Convergence Media and Popular Culture | 3 | 6 | Major | Bachelor | 2-3 | Korean,English | Yes | |
Students in this course will organically learn the relationship between the changing convergence media environment and popular culture. Students will also re-establish the concept of cultural diversity in the convergence media environment, and discuss the diversity of cultural activities and cultural behaviors through the convergence media. | |||||||||
MCJ2112 | Media Big Data Analysis | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This course focuses on developing the ability to analyze media big data based on an understanding of big data analysis. In this course, students will understand the key concepts, principles, and theories related to media big data analysis, and learn the analysis methods and procedures of media big data. Students will also have an opportunity to actually analyze media big data using big data analysis tools such as R and Python. | |||||||||
MCJ2113 | Understanding of Computational Journalism | 3 | 6 | Major | Bachelor | 2-3 | - | No | |
This course provides a basic understanding of computational journalism using computing-related technologies in the production process of news contents. In this course, students will learn theoretical and practical content on various topics related to computational journalism, such as information recommendation system, filter bubble, data visualization, and identification of social problems through big data analysis. | |||||||||
MCJ2114 | Media Technology and Culture | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This course explains new media technologies related to the cultural content industry such as VR, AR, MR, and AI. In this course, students will learn how these media technologies are being used in the fields of cultural content production, distribution, and consumption. Students will also discuss how the cultural contents industry will change and what opportunities will exist with the development of media technology. | |||||||||
MCJ2116 | Globalization and Media | 3 | 6 | Major | Bachelor | 2-3 | English | Yes | |
This course deals with major concepts, principles, and theories related to global media. In this course, students will learn about the culture, politics, economy, communication flows, and media systems of other regions of the world, and systematically learn how people get information, reveal their perspectives, and form their identities through global media. | |||||||||
MCJ2117 | Media Ethics and Literacy | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
With the advent of the intelligent information society, problems such as information unbalance, information asymmetry, and fake news are becoming visible. This course discusses the importance and meaning of media ethics and literacy education in relation to these issues. It also explores the institutionalization and educational direction of media ethics and literacy education in line with the media ecosystem. | |||||||||
MCJ2118 | Media Contents Planning | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This course focuses on developing the ability to plan media contents based on their understanding. In this course, students will understand various genres of media content and learn how to plan media content according to genre. In addition, students will acquire aesthetic and technical knowledge necessary for media content planning, and cultivate intellectual ability to apply them in the field related to media content. | |||||||||
MCJ2119 | Media UX Design | 3 | 6 | Major | Bachelor | 2-3 | English | Yes | |
This course focuses on understanding the importance of user experience in media and ways to enhance user experience. In this course, students will learn about cognitive processing and user behavior in the process of using media, and perform a project to actually plan web/mobile applications based on user needs. | |||||||||
MCJ2120 | Convergence Content Production | 3 | 6 | Major | Bachelor | 2-3 | - | No | |
In this course, students will acquire basic knowledge related to VR and AR technologies, and learn methods and processes to apply these technologies to content production. Students will also practice the process of producing cultural and artistic content of various genres using VR and AR technology, and through this, they cultivate practical skills related to the production of convergence content. | |||||||||
MCJ2121 | Interactive Campaign | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This course focuses on concepts, principles, and strategies for various types of interactive campaigns. In this course, students will learn about the role of interactive technologies in communication processes and the principles of human-computer interfaces. Students will also develop effective interactive campaign tactics and strategies and conduct projects that apply them in practice. | |||||||||
MCJ2122 | Entertainment and Sports Business | 3 | 6 | Major | Bachelor | 2-3 | - | No | |
This course provides an opportunity for students to learn key concepts, principles and theories related to global entertainment and sports business. In addition, students will learn how to establish and execute marketing communication strategies necessary for revitalizing entertainment and sports company brands, and cultivate practical skills to apply them in related fields. | |||||||||
MCJ2123 | Digital News Writing | 3 | 6 | Major | Bachelor | Korean | Yes | ||
Students in this course will learn what news is in the rapidly changing digital media environment, how to judge the value of news, and what content media companies should present and what role they should play. Students will also learn the characteristics and writing methods of news according to digital media types with specific examples and cultivate the ability to write news in a digital media environment through practice. |